A screenshot depicting a partial look at the “Custom HUD Settings” menu in Horizon Zero Dawn which is used to customize the heads-up display (HUD). Some of the subcategories of HUD components are shown which include “Navigation/Quest” (for objective markers, tutorial notifications, etc.), “Enemies” (for enemy awareness icons, enemy health bars, etc.), and “Player Combat” (for toggling the reticule, player health bar, etc.). Available options for some of these settings shown are “Always on,” “dynamic,” and “always off.”

A screenshot depicting a partial look at the “Custom HUD Settings” menu in Horizon Zero Dawn which is used to customize the heads-up display (HUD). Some of the subcategories of HUD components are shown which include “Navigation/Quest” (for objective markers, tutorial notifications, etc.), “Enemies” (for enemy awareness icons, enemy health bars, etc.), and “Player Combat” (for toggling the reticule, player health bar, etc.). Available options for some of these settings shown are “Always on,” “dynamic,” and “always off.”