Players cannot be precise in their actions in the game or its interfaces.
APX Design Drivers:
The above design problem can occur in the following contexts:
Examples of this Pattern in Action.
Sensitivity options in PlayerUnknown’s Battleground (PUBG)
PUBG has several sensitivity settings that can be adjusted to increase precision and control in various circumstances. To adjust sensitivity for the degree of the camera’s movement around the player character (when the not aiming), players can adjust the slider for General Sensitivity. The Vertical Sensitivity Multiplier allows players to adjust the vertical camera movement sensitivity relative to the horizontal camera movement.
PUBG also gives players the option to customize sensitivity for several combat scenarios. For first-person hip fire and third-person over the shoulder aiming sensitivity, players may adjust the Targeting Sensitivity slider to slightly zoom in on the player avatar increasing precision. The ADS Sensitivity slider is used to adjust sensitivity when aiming down the sights of a weapon. For aiming with a scope-equipped weapon, there is one slider each for 2-times, 3-times, 4-times, 6-times, 8-times, and 15-times zoom. Allowing players to adjust sensitivity for each of these scenarios enables players to select settings that better suit their playstyle.
Mouse sensitivity options in Call of Duty: Black Ops 4 (PC)
In Call of Duty: Black Ops 4 on PC, players may adjust the mouse sensitivity by adjusting two sliders in the Gameplay settings menu: “Mouse Sensitivity” and “Vertical Sensitivity Multiplier.” Mouse sensitivity adjusts the horizontal and vertical sensitivity which affects the amount of mouse movement required for aiming. With lower sensitivity, more mouse movement is required to aim. With higher sensitivity, mouse movement requires less movement input from a player to the mouse to a player’s avatar. The Vertical Sensitivity Multiplier slider adjusts the vertical axis only with the slider presenting the ratio of sensitivity between the vertical and horizontal axis movement. For example, if the Vertical Sensitivity Multiplier were set to 1.0, vertical and horizontal axis sensitivity would be the same. If the same setting were set to 2.0, vertical sensitivity would be two times as fast as horizontal sensitivity. With these settings, players may adjust how much mouse movement is required to obtain more precise and preferable aiming during gameplay.