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Category: AbleGamers News (page 4)

AbleGamers Community Member Feature: Mike Begum AKA BrolyLegs

Shining a light on our community is what keeps us in the know and allows us to recognize our amazing and inspiring community for the amazing individuals that they are.   This month, we sat down with streamer Mike Begum,…
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Posted on: September 14, 2018 Last updated on: September 14, 2018 Written by: AbleGamers
Xbox adaptive controller with switches

Assistive Gaming Equipment to Children’s Hospital in New Orleans

Video Game Charity Teams Up with Microsoft, Humble Bundle and HyperX to Provide CHNOLA Patients with Disabilities the Tech to Run, Jump, Fly and Play in a Virtual World CHARLES TOWN, WV – AbleGamers Foundation — the leading charity organization using the power…
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Posted on: July 12, 2018 Last updated on: July 12, 2018 Written by: AbleGamers Charity
A standard controller, adroit, and Xbox adaptive controller

Xbox Adaptive Controller – The Evolution of Accessibility

In 2009, Mark Barlet and Steven Spohn sat in a Boston hotel room at an accessibility conference with some of the greatest accessibility engineers in the business including, Adam Coe, CEO of Evil Controllers, and Ben Heckendorn, viral hacking genius.…
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Posted on: May 17, 2018 Last updated on: May 17, 2018 Written by: AbleGamers Charity

AbleGamers Announces Global Winners Of 2018 Train Jam Sponsorship

CHARLES TOWN, WV (FEBRUARY 21, 2018) – AbleGamers Foundation — the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities — and its partner Train Jam…
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Posted on: February 21, 2018 Last updated on: February 21, 2018 Written by: AbleGamers Charity
AbleGamers and gamers outreach banner

AbleGamers and Gamers Outreach Partner to Help Children with Disabilities in Need

Today, we’re thrilled to announce a new partnership with our friends at Gamers Outreach, an organization that installs kiosks of video games and standard controllers that could be moved by mobile go carts around the hospital as needed to help…
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Posted on: October 16, 2017 Last updated on: October 16, 2017 Written by: AbleGamers Charity

S-S-S-S-Stigma Breaker: Gamers with Disabilities Are Taking the Fighting Game Scene By Storm

When you think of an athlete, you probably think about traditional sports images: highly competitive men and women with gifted physical traits, competing at the highest levels for fame and fortune. In eSports, the idea of an “athlete” changes —…
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Posted on: July 26, 2017 Last updated on: July 26, 2017 Written by: Joseph Giampapa

AbleGamers Attends Destiny 2 Premier Event

This month, Global Accessibility Awareness Day took place, an important day for the advancement of accessibility in the world around us. This year I spent it at the Bungie event unveiling of  Destiny 2, which will be available on PS4…
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Posted on: June 7, 2017 Last updated on: June 7, 2017 Written by: Amy Kneepkens

MidBoss: Making an Accessible Game Solo

MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all…
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Posted on: May 25, 2017 Last updated on: April 26, 2018 Written by: Emma 'Eniko' Maassen

The Legend of Zelda: Breath of the Wild is Full of Adventure and Lacking Accessibility

Nintendo bet big on The Legend of Zelda: Breath of the Wild to usher in the Switch as the next big innovation in gaming technology, and fortunately it looks like they have a smash hit on their hands. When The…
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Posted on: April 7, 2017 Last updated on: April 12, 2017 Written by: Joseph Giampapa

A Train, a Jam, And GDC: AbleGamer’s Fellow Tells Their Adventure

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Posted on: April 5, 2017 Last updated on: August 12, 2021 Written by: AbleGamers
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ABOUT ABLEGAMERS

Our mission is to enable play, in order to combat social isolation, foster inclusive communities, to improve the lives of people with disabilities.

We’re using the power of video games to bring people together, improving quality of life with recreation and rehabilitation.

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